Descent Task Force
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» D2X-XL Multiplayer Level: Code Y.E.N.A.
Still looking for mappers! Icon_minitimeMon Apr 06, 2015 1:13 am by Celestial

» Rebirth, retro, and XL
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» Map testing session anyone?
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» Code: Quarry - 4 Level Demo
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» Promotion Opportunity
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» The Future of the Descent Task Force
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» Mumble - Join us!
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» Still looking for mappers!
Still looking for mappers! Icon_minitimeTue Dec 16, 2014 4:49 pm by homeyduh

» Epic MegaStation - Sol Contingency Map
Still looking for mappers! Icon_minitimeThu Jun 12, 2014 8:49 pm by homeyduh


 

 Still looking for mappers!

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homeyduh




Posts : 16
Join date : 2014-03-05

Still looking for mappers! Empty
PostSubject: Still looking for mappers!   Still looking for mappers! Icon_minitimeTue Dec 16, 2014 4:49 pm

Sol Contingency still needs more mappers! Seriously, try your hand and try the UDK out. I would say that your first couple of maps will be rough, but after awhile and with enough support, you can make it too! I only started mapping in UDK around March and I made it in just yesterday. I might have made it in sooner, but I took a long break from trying because my daughter was born. I want to encourage any avid map makers who use the DMB or other tools to try this. It is very different, but so much more rewarding when you get great praise like I did for Triaxiality. Seriously, download the UDK and try it. PM me here or on the Sol Contingency forums and I'll help you out as much as possible.

Literally any of you could do this. I'm not even an architect (heck, I'm a biologist!) and I did it! Just try it!

https://www.unrealengine.com/products/udk
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